In most cases track 10 is used for percussion in midi files.
While loading up the midi file, you have 9 channels. And this will be the Anxious Heart theme from disc 1. Now I can recreate this song once again (I have done it!) however I will take a smaller piece to get you started with. an orchestra.Īnd this is most likely one of the reason why the music from this chapter was so awesome. Since a lot of these songs captured in the old Playstation sound track where originally recorded using. One midi collection I used to explore the orchestral sound bank was the Final Fantasy 7 midi file collection. There are a wide variety of song files scattered on the internet which use a lot of flutes, vibraphones and string sessions. To get ready to play with the Orchestral Sound Bank, I would recommend midi files to experiment with them. While this technique may require an article of its own, I have provided such article located here: The orchestra in Reason 4 Getting started with the Orchestral Sound Bank To position the sounds, you could use a mixer to pan them independently. Thus it makes it quite organic while listening to the different takes (rather then just fiddling around with a bunch of faders).
The only reason I can think of why these sounds are recorded in different dynamics is because it often has a different texture / mechanics to the sound itself. In a way you could compare this with having a velocity connected to the amp while using a synthesizer. mf (mezzo forte), meaning moderately loud mp (mezzo piano), meaning moderately soft Most of the instruments are accompanied with a signature. If you use the orkester sound bank, make sure you use the NN-XT to load them up. The NN19 wouldn't be handy in cases like these (unless you use a combinators that houses multiple NN19 samplers that is). Since these sounds are all layered and such. The instruments located in the Orchestral Sound bank are all NN-XT based patches. Woodwinds (mostly wooden instruments you would blow on) Strings (these are the main stream sounds you'll use to play violins and such) Percussion (from big fat toms to tiny high pitched triangles) Mallets (instruments which remind you of toys you used when you were 4 years old) Harp (string based instruments you would put your fingers on) Brass (mostly copper instruments you would blow on) The bank is divided in to 6 different sections: The Orchestral Sound bank (or Orkester Sound bank as Reason likes to call it) is located in the same folder the program is installed on. So in this article I would like to debunk a few thinks regarding to the orchestral sounds that sit next to the factory sound bank A quick walk through
#REASON 6 SOUNDS HOW TO#
Also a lot of questions I had in the past are related to topics like how to use the orchestral bank, either what do I do with it. The orchestra sound bank is a set of sounds which most people tend to avoid since it doesn't often fit in your typical deadmau5 edm production set. Welcome to a topic which is probably one of my favourite subject matters to write books about.